Playing Every TMNT Character - Bebop

Welcome back to Undefeated At Locals!

My name is Grant, and I am a HUGE Ninja Turtles fan, in fact, it is my favorite IP to come to UniVersus to date. This is the first article in a series I have planned to talk about my experience playing all 15 characters from the new Teenage Mutant Ninja Turtles set of UniVersus.

In this first article our subject for the week will be Bebop, Burly Brawler. We are starting here for no reason other than I pulled the Chrome of this awesome dude!  My original build had him on the Water symbol, running lots of throws (which I may still build and try at some point), but after Marvin pointed out having access to Forcing Surrender on Earth and realizing that Earth also gives us Fearsome Transformation, Incredible Display, and #10 Pro Hero, I decided that was the build I was going to try.

This deck was incredibly fun to play! The main idea in this list is to build out while surviving using our cardpool stuffing and defensive foundations like Incredible Display, Slow But Strong, and Moment of Normalcy to sculpt our hand and get all our tech out. Once we have the stage built we start our turn with City Rampage, super unique and different, I know… the first attack played is dependent on the opponents stage, if they have 8+ readied foundations Holy Mace Beam is always the starting card so we can stun down 3 of them real quick, if not, Chair Shove to stuff an extra card is solid or really any stun attack. Then we can use Bebop’s once per turn to stuff a face down in both cardpools and immediately have the 3 required to use our +3 damage enhance, as well as any copies of Heavy Feet in our stage for more damage, then clear our face down with Hardheaded or Forcing Surrender. The end goal is the same as any Rampage deck, sling all the good 5 diffs using check hacks and History’s Greatest Monster to keep them coming untill our opponent is finished.

Overall, I still think that Godzilla is the “Better” City Rampage deck, But Bebop is definitely more fun! As for how the deck performed, I paired into Nighteye round 1 and went 1-2 losing game 3 due to a combo of my opponent being very skilled and experienced with their Nighteye deck, only building 2 going first in the game, and having my City Rampage cancelled by Koenma’s Task on what would have been my only chance at a kill turn. Round 2 was a very quick 2-0 against Deku V running 4x of both new “Reversal” attacks, turns out stuffing a bunch of cards in their cardpool, and stunning all their foundations makes those real hard to play, go figure. Round 3 was a solid 0-0 drop due to the other rounds running long due to teaching a new player, NEW PLAYERS IS ALWAYS A WIN! I will likely play this again to get a better feel for the deck

TLDR: Bebop is incredibly fun, Rampage is still insanely good, I did not go Undefeated at Locals, Nighteye kills my soul.

Here is the decklist I played if you want to check it out! If you do, I would love to hear what you think of the list!

https://uvsultra.online/deck.php?deck=hjtReSKFrXCImEwEQdCvmPPYseMfDe

Come back next week to see what I play at locals next!

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Playing Every TMNT Character - Splinter